![]() ![]() Like the one great buck that all hunters envy with its impossibly large antlers, it passes through tangled trees and hunter’s nets unobstructed. The animals of the forest are its children. Like the mighty oak, it will weather an ice storm, but despises destructive fire. The Horned God – In the quiet forest walks the Horned God.These include giant spiders, serpents and birds. Gargantuan Animals – The Arch druids can summon giant wild beasts to join their armies.Ancestral Spirit – Arch druids can call these spirits of their forefathers as reinforcements during battle.To master the forces of nature, they do not blindly protect life, for death is the natural consequence of life.”Įxamples of Archdruid Class Units include: The Arch Druid Lords I encountered ruled with unquestioned power that at times seemed cruel, but upon reflection is justified by their need for constant balance. Even the trees appear to bend to the Arch Druid’s will. Their domains are well guarded by hunters, shamans, and wild beasts. Their lands burst with life, sweet springs overflow bringing lush wilderness to arid wastelands. ![]() Their cities are natural, self-sufficient places founded on the bedrock of natural balance. “Arch Druids lead from natural sanctuaries in remote locales. The Archdruid Class can be mixed with any of the six races and can be further augmented using specializations leading to additional magical skills. Rivers flowing into seas, etc approaching the look of a hand crafted map
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